Larian Studios
Writer
TLDR
Collaborate closely with a passionate team to craft engaging narratives and complex character dialogues that enhance player experience and storytelling in high-quality role-playing games.
With multiple awards to our name, Larian Studios is dedicated to creating best-in-class role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Writer to join the team and help us continue to craft the high quality games our fans expect.
At Larian, a Writer is not just a dialogue writer, but a storyteller, a scene designer, a collaborator, and at heart - a player. They work closely with other creatives to deliver the breadth and richness of agency that we want to experience in games, and to give players the choices that make them ask “Are they really going to allow me to do that?!” Only to discover that not only did we allow it, we built a whole alternative story path out of it.
Responsibilities
Write and test complex branching dialogues that have player agency throughout and fulfill the narrative requirements set by Design, Writing, and Narrative Leads and Directors
Create memorable and unique characters that are emotionally engaging to interact with, and fit the tone of the project - characters players want to spend time with, not just because a quest needs them to
Deliver shippable dialogue that meets the standard set by the Writing Director and Creative Director with minimal rounds of feedback and minimal intervention
Collaborate with other teams on the design and execution of situations with a focus on advocating for storytelling and character
Maintain, troubleshoot, and track dialogues as they move through the pipeline, communicating regularly with other teams to find solutions for dialogue issues and content needs as and when they arise
Write texts for in-game non-dialogue elements, including tooltips, item descriptions, journal entries, UI elements, and other ancillary texts
Liaise with other teams to answer questions regarding dialogue and story elements
Any additional creative tasks required to support the storytelling of the project deemed appropriate by your Lead, the Writing Director, or the Creative Director
Requirements
You are able to work in English, but don’t need to be a native speaker
You are an exceptional writer who can demonstrate your skills through past experience and/or our skills test
You play games, are passionate about storytelling in games, and always put the player experience first
You have worked in a production or deadline-driven environment before
You seek feedback proactively, think critically about your own work, and are continuously working to improve your craft
You are able to write a range of interesting and believable characters, and to look for the unexpected angle in their stories
You are collaborative, and can demonstrate an ability to work well with others
You have experience pitching your ideas to others
What We Offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
Larian Studios develops immersive role-playing games, renowned for creating critically acclaimed titles like Baldur's Gate 3 and Divinity: Original Sin 2. We cater to gamers who seek engaging narratives and rich gameplay experiences, setting ourselves apart with a commitment to high-quality production and a collaborative international team.
- Founded
- Founded 1997
- Employees
- 201-500 employees
- Industry
- Media