Weapon Concept Artist
TLDR
Create weapon designs and interactive objects in a creative environment while collaborating closely with a skilled art team to solve challenging visual problems.
- Creating designs for the weapons and interactive objects that bring our games to life.
- Joining in the design process and solving problems using visuals.
- Working closely with the Art Director, Lead 3D Weapon Artist (that will provide you with guidance and supervision) and the art team.
- Minimum 2+ years of experience in game concept art roles.
- The ability to turn ideas into images.
- Proficiency in designing for the digital world via photobashing and digital painting while paying close attention to references.
- Solid technique and understanding of 3D form, scale, perspective, composition, color, values and textures in terms of hard surface design.
- Creatively solving technically challenging tasks and problems.
- Understanding and familiarity with existing firearms and functionality of their mechanics.
- The ability to think outside the box.
- Ease and efficiency when working in a team.
- Feedbacking team members.
- Familiarity with the state of the art in the latest movies and games, and the ability to represent that quality.
- Commitment to the project and a desire to find the best possible way of completing it.
What we offer:
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
- A constant stream of company newsletters, PR & project updates so you will always be in the know.
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Benefits
Flexible Work Hours
flexible working hours
Health Insurance
private medical care
Other Benefit
free car park (Warsaw limited amount of space)
Paid Time Off
extra two paid days for training and CSR
Techland builds immersive and engaging video games, renowned for franchises like Call of Juarez and Dying Light. With a dedicated international team of over 500 professionals, they focus on open-world action and storytelling, offering unique gaming experiences that resonate with millions of players globally.
- Founded
- Founded 1991
- Employees
- 201-500 employees
- Industry
- Internet Software & Services