Video Editor (Philippines)

TLDR

Own the video editing process from rough cut to final delivery, ensuring polished, engaging content for YouTube and social media platforms.

Workyard is a growing startup focused on the U.S. construction and trades markets, operating in an industry where $300 billion is spent annually on labor. We build SaaS technology that helps construction companies manage their workforce, bringing trust, transparency, and accountability to a space that has historically had very little of either.

With a strong core product and a multi-product roadmap ahead, we are hiring a Video Editor to own post-production across our YouTube channel and social video content.

This is a fully remote, hands-on execution role sitting within the content team and reporting to the Head of Content.

Note: You will need to be based in the Philippines with full working rights.

About the Role

You will own the edit from rough cut to final delivery. Scripts and briefs come from the Digital Community and Content Specialist (DCCS), raw footage from the videographer, and animation-ready assets from the graphic designer. Your job is to turn that material into finished videos that hold attention, feel polished, and are ready for publishing.

This is not a passive assembly role. You will review scripts and storyboards before production begins, flag anything that will create problems in the edit, and make deliberate decisions at every stage of post-production. The pipeline is sequential. When post-production runs predictably, everything downstream works. When it does not, the channel stalls.

You will edit long-form YouTube content, animate assets from the graphic designer in After Effects, and cut short-form versions for YouTube Shorts and social. You will collaborate with the DCCS on the shot list before each shoot, receive footage from the videographer, deliver rough cuts to the Head of Content for review, and hand the final cut back to the DCCS for sign-off and publishing.

What You'll Do

Video Editing and Post-Production

  • Edit videos, making sure to keep pace with the script and production pipeline. Each edit should be ready for review before the next video enters post-production.

  • Work from the brief, script, and storyboard provided by the DCCS. Cuts should reflect the intended structure and narrative.

  • Handle all standard post-production tasks: rough cut, fine cut, color grading, audio mixing, music and sound design, lower thirds, captions, and final export.

  • Export in the correct format and specs for each platform, including YouTube long-form, YouTube Shorts, and any other channels the content is adapted for.

Motion Graphics and Animation

  • Animate static visual assets provided by the graphic designer. Design and asset creation are handled by others. This role brings those assets into motion in a way that feels intentional and polished.

  • Apply motion graphics to support the narrative: animated text overlays, transitions, lower thirds, kinetic typography, and branded graphic elements.

  • Work primarily in Adobe After Effects or an equivalent motion graphics tool integrated into the editing workflow.

Short-Form and Social Content

  • Cut short-form versions of long-form videos or standalone short-form content for YouTube Shorts and similar platforms.

  • Apply short-form editing conventions: quick pacing, on-screen text, captions, and sound design choices that work with or without audio.

  • Coordinate with the content team on what to adapt and how, rather than making those decisions unilaterally.

Collaboration and Workflow

  • Review scripts and storyboards before production begins. Flag anything that creates a post-production problem: transitions that will not work, sections likely to lose the viewer, missing B-roll, or pacing that will drag on screen. This input should come early and be framed around what will or will not work in the edit.

  • Coordinate with the videographer at handoff to ensure all raw footage and assets are received cleanly and organised for editing.

  • Check in with the DCCS and Head of Content at key review points. The Head of Content reviews the rough cut. The DCCS has final sign-off on the finished cut and handles publishing. The rough cut is the right moment to surface structural issues, not after the fine cut is done.

  • Own the editorial call on whether a cut is ready. You should be able to articulate why a piece is ready to publish or why it needs another pass.

  • Flag issues with footage quality, missing assets, or unclear brief elements as early as possible.

  • Maintain an organised file system across all projects with consistent naming conventions and storage the broader team can access.

Who You Are

  • You edit with intention, not just technically. You understand that pacing, sequencing, and rhythm are what make a video hold attention, and you make deliberate choices at every step.

  • You know motion graphics well enough to bring static assets to life. You do not need to be a designer, but you need to know After Effects or equivalent tools well enough to make the motion feel polished.

  • You have a strong feel for YouTube specifically. Long-form YouTube has its own rhythm. You know when to cut, how to hold attention past the first 30 seconds, and how to structure a video so people watch to the end.

  • You can shift gears for short-form. Faster cuts, on-screen text, sound design that works without headphones. You are comfortable in both modes.

  • You speak up when something will not work on screen. You are not there to rewrite the script, but if a storyboard does not match the footage or a section will kill retention, you say so before the edit starts.

  • You are organised and predictable about turnarounds. Post-production is sequential. If you are late, the channel is late. You hit deadlines and flag blockers early.

  • You have 2 to 4 years of professional video editing experience with a portfolio to show for it. We will ask for examples.

  • You have edited YouTube content specifically, including long-form videos. Understanding of YouTube audience behaviour, retention, and format norms is expected.

  • You have hands-on experience with motion graphics and animation, including animating assets provided by a designer.

  • You are proficient in at least one primary editing platform: Adobe Premiere Pro, Final Cut Pro, or DaVinci Resolve. You are proficient in Adobe After Effects or an equivalent motion graphics tool.

  • You are comfortable being judged on the quality of the finished video and whether it ships on time.

Workyard builds an innovative workforce management platform specifically for the construction industry. Aimed at companies and workers alike, it enhances labor management through features like automated time tracking, job scheduling, and compliance, fostering trust and transparency in an industry worth $300 billion annually.

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