VFX Artist

AI overview

Contribute to the visual effects of our first IP by creating impactful VFX for gameplay and immersive environments in collaboration with a passionate team.

 

Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.

Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.

 


 

We are looking for a motivated, passionate, and skilled VFX Artist to join our growing team. You’ll have the opportunity to contribute to the visual effects of our first IP - everything from concept to creation to implementation.

Concept Art Piece #1Concept Art Piece #2

What You'll Do:

  • Create beautiful, stylized and performant visual effects for real-time gameplay.
  • Create VFX for both gameplay and immersive environments.
  • Collaborate directly with other artists, designers and engineers to solve VFX needs.
  • Work closely with the Art Director and other VFX artists to help keep quality and style consistent across all environments.
  • Write clear, concise documentation and provide training to ensure the team understands and can effectively use any VFX pipeline and tool created.

Ideally You'll Have:

  • 3+ years of game development experience with at least one shipped title in a VFX role
  • Proficiency in Maya or other 3D package
  • Proficiency in Unreal Engine and the capacity to contribute to the development of a VFX pipeline
  • Experience with both stylized and realistic VFX work. Our project straddles that line, and experience with both is usually the best fit for our art direction
  • Strong sense of using VFX to bring environments to life

What You’ll Get:

The base pay for this role is:

  • VFX Artist: $100,000 to $125,000 USD per year
  • Senior VFX Artist: $125,000 to $175,000 per year
  • Principal VFX Artist: $175,000 to $200,000 per year;

(or equivalent in your local currency). We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.

In addition to the base pay, we also offer the following:

  • Profit sharing and company equity to all employees, regardless of location
  • Industry leading medical, dental, and vision plans
  • Employer sponsored basic life insurance & AD&D
  • 401k retirement program
  • Flexible work hours
  • Unlimited PTO and sick time
  • Paid parental leave

Some benefits listed may vary depending on your employee status and location, such as the 401k plan for employees in the United States.

Where You'll Work:

This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that's totally fine.

Misc:

A portfolio showcasing your work is required with your application. Additionally, we may ask you to take a paid test as part of the interview process.

Perks & Benefits Extracted with AI

  • Equity Compensation: Profit sharing and company equity to all employees, regardless of location
  • Flexible Work Hours: Flexible work hours
  • Health Insurance: Industry leading medical, dental, and vision plans
  • Paid Parental Leave: Paid parental leave
  • Paid Time Off: Unlimited PTO and sick time

Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev.   We're looking to hire the best talent in the industry, regardless of where you live. We have an office in Los Angeles for local folks who choose to use it, but we started the studio with remote work in mind. The office is purely optional, for those who prefer coming to an office on some days. Most of our employees are remote-only and it's fine if you are, too!   We understand that your skillset and responsibilities may not have been given the appropriate recognition and job title. That is why when we interview you, we will NOT rely on your current job title to tell us what you're capable of. We want every employee to feel recognized for their efforts and set you up for success.   Note:    We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.   Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.

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Salary
$100,000 – $125,000 per year
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