Unreal Engine Engineer
TLDR
Contribute to core gameplay systems and features using Unreal Engine 5/C++, optimizing performance for various platforms while collaborating with a remote team.
We are a forward-thinking gaming company based in Estonia, focused on creating high-quality, immersive interactive experiences. Our team is passionate about pushing the boundaries of gameplay, graphics, and performance using cutting-edge technologies.
We are looking for a skilled Unreal Engine 5 / C++ Engineer to join our distributed development team. You will play a key role in designing, implementing, and optimizing core gameplay systems and features, working closely with designers, artists, and other engineers to deliver engaging game experiences.
This is a fully remote position, with occasional travel (every few months) to Estonia for 1–2 weeks to collaborate with the team onsite.
Responsibilities
- Develop and maintain gameplay systems using Unreal Engine 5 and C++.
- Collaborate with cross-functional teams in a remote environment.
- Implement game features and mechanics based on design requirements.
- Optimize performance for various platforms (PC/console).
- Write clean, efficient, and maintainable code.
- Debug and resolve technical issues across the project.
- Contribute to technical design and architecture decisions.
- Integrate third-party tools, plugins, and middleware as needed.
Requirements
- Strong proficiency in C++.
- Hands-on experience with Unreal Engine (UE4 or UE5).
- Experience working in remote/distributed teams.
- Solid understanding of game systems and real-time performance constraints.
- Experience with gameplay programming, AI, physics, or networking.
- Familiarity with profiling and optimization techniques.
- Experience with version control systems (e.g., Git, Perforce).
- Strong communication skills and self-management in a remote setting.
Will be a plus
- Experience shipping at least one game title.
- Knowledge of multiplayer/networked systems.
- Familiarity with UE5 tools (Blueprints, Niagara, Nanite, Lumen).
- Previous experience traveling for team collaboration or onsite sprints.
- Experience in AAA or indie game development.
What We Offer
- Competitive salary and comprehensive benefits package.
- Paid time off (20 days of vacation + 10 days of sick leave).
- Flexible remote work.
- International collaboration & travel opportunities.
- Professional growth and opportunity to work on innovative and exciting game projects.
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