Develop C++ code for the in-development indie RPG 'The Lays of Althas: Sundered Order' using Unreal Engine 4, collaborating in an online team environment.
In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). We are using Epic Game’s Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.
NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.
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Preferred Requirements:
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Epoch Games is a global, all-online game development team that operates on a volunteer basis. They're focused on creating 'The Lays of Althas: Sundered Order', an indie open-world RPG featuring an original fantasy narrative, built using Unreal Engine 4.
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