Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.
Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.
Do you want to be a part of a small, empathetic development team where you have a huge ability to affect the game that you are creating? Do you like turning wireframes, comps and motion studies into fully functional, performant and polished in-game UI? Do you love UI but also can branch out into all areas of code? If so, we'd love to hear from you.
The base pay for this role is:
(or equivalent in your local currency). We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.
In addition to the base pay, we also offer the following:
Some benefits listed, such as the 401k plan for employees in the United States, may vary depending on your employee status and location.
This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that's totally fine.
We may ask you to take a paid test as part of the interview process.
Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev. We're looking to hire the best talent in the industry, regardless of where you live. We have an office in Los Angeles for local folks who choose to use it, but we started the studio with remote work in mind. The office is purely optional, for those who prefer coming to an office on some days. Most of our employees are remote-only and it's fine if you are, too! We understand that your skillset and responsibilities may not have been given the appropriate recognition and job title. That is why when we interview you, we will NOT rely on your current job title to tell us what you're capable of. We want every employee to feel recognized for their efforts and set you up for success. Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain. Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.
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Understand the required skills and qualifications, anticipate the questions you may be asked, and study well-prepared answers using our sample responses.
UI Engineer Q&A's