As a Technical Artist, you’ll work closely with artists, designers, and engineers to execute on project goals by supporting visual content integration, improving workflows, and troubleshooting technical challenges. You are detail-oriented, collaborative, and adept at balancing creative and technical needs in a fast-paced environment. You’ll be bridging the gap between Art and Engineer to create a cohesive end to end experience that is performant and iterative.
Magnopus's studio postings are made in advance of work anticipated to be awarded. Hires cannot be made until contracts are awarded. In some instances, contracts may not be awarded which could delay or preempt the interview process. We appreciate your patience.
Responsibilities
Providing technical expertise, advice, and solutions to artists, animators, and riggers as required
Collaborating across departments and with management to devise comprehensive solutions for quality enhancement and iteration efficiency
Researching and suggesting appropriate tools and processes for projects
Independently extracting well-defined requirements from creative and artistic briefs
Setting performance and memory objectives and establishing testing methods
Understanding quality / performance trade-offs and developing solutions that maximise both
Managing multiple concurrent tasks from planning to development and delivery
Adhering to and contributing to technical art best practices, processes, pipelines and tools
Conducting code and content performance reviews as needed
Thoroughly testing all work in builds before submission
Identifying potential risks associated with changes prior to submission to source control
Understanding roles in a scrum environment and assisting in the definition of technical art tasks
Attending daily standups, breaking down assigned tasks and providing estimates during sprint planning or other planning exercises
Proactively identifying potential project challenges and proposing feasible solutions
Creating and maintaining comprehensive technical documentation as needed
Required Qualifications
Expertise in one or more industry standard DCC tools (Maya, Max, Blender, Substance, Photoshop, etc) for creating 2D and 3D asset
Proficient with colour workflows used in DCC content creation
Capable of creating custom tools in scripts to automate fundamental tasks within one or more DCC packages
Proficiency working with Unreal, including blueprinting
Strong understanding of how to optimize projects for performance
Proactive in preempting and addressing performance limitations on target devices
Proficient in using performance tools within the engine and on devices to identify performance bottlenecks
Proficient working with version control for all work (Perforce, git or other), including work in progress
Experience writing and editing clear technical documentation
Strong proficiency in creating and optimising through the development of shaders, with a deep understanding of HLSL or GLSL
Capable of planning, designing and implementing solutions to a broad range of technical art problems
Able to communicate technical issues to non-technical team members
A passion and willingness to explore new skills and techniques for themselves and any assigned mentees
Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.
Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.
We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.
Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home: