With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Soundscape Designer on a two year fixed term contract to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
In charge of conducting the overall Soundscape and the mix of our games based on the Audio Vision.
Translate the Vision into the Soundscape - the result our players will hear when playing our games.
Design and use interactive mixing systems to create the Soundscape of the Game.
Collaborate and align with the Technical Audio team.
Ensure the loudness standards and TRCs for all platforms are met.
Support all Endpoints.
Support and train some of our more junior Soundscape Designers.
Report and support the Audio Producer by estimating tasks and working and communicating correctly in Jira
Communicate with all other Audio Department team members to achieve the best results for the Soundscape.
Requirements
Full project loop as a Sound Designer, Technical Sound Designer or Mixing Engineer on a AAA title.
Profound in delivering an Audio Vision
Profound in mixing pipelines and routines.
Solid understanding of the Game Audio pipeline from Asset to Soundscape
Solid general audio production knowledge: how assets are created, mixed and mastered
Solid mastering of Wwise
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to haves
Good communication skills.
Solid knowledge of linear mixing techniques.
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback