Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.
Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.
We are seeking a highly creative and skilled Sound Designer (Senior to Principal) to join our team at Gravity Well. This full-time role will focus on asset creation and implementation using Unreal & Wwise. You will design sounds for a wide range of characters, environments, weapons and abilities; author them in Wwise and work with our Technical Sound Designer to implement them and achieve the most immersive experience for our players.
The base pay for this role is:
(or equivalent in your local currency). We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.
In addition to the base pay, we also offer the following:
Some benefits listed may vary depending on your employee status and location, such as the 401k plan for employees in the United States.
This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that's totally fine.
As part of the interview process, we may ask you to take a paid test.
Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev. We're looking to hire the best talent in the industry, regardless of where you live. We have an office in Los Angeles for local folks who choose to use it, but we started the studio with remote work in mind. The office is purely optional, for those who prefer coming to an office on some days. Most of our employees are remote-only and it's fine if you are, too! We understand that your skillset and responsibilities may not have been given the appropriate recognition and job title. That is why when we interview you, we will NOT rely on your current job title to tell us what you're capable of. We want every employee to feel recognized for their efforts and set you up for success. Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain. Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.
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Understand the required skills and qualifications, anticipate the questions you may be asked, and study well-prepared answers using our sample responses.
Sound Designer Q&A's