Software Engineer (Unity)

TLDR

Enhance developer workflows by designing intuitive Unity tools and optimizing asset pipelines to improve performance for groundbreaking games.

Our client, a cutting-edge tech company revolutionizing family entertainment through immersive, movement-based experiences, is seeking a Software Engineer to enhance developer workflows and empower their software teams to build groundbreaking games. What you will do:
  • Design & Build Tools: Create intuitive Unity tools, editor extensions, and workflows to boost developer productivity and creativity.
  • Optimize Pipelines: Develop and refine asset pipelines to ensure smooth integration of game content, from 3D models to animations.
  • Collaborate Across Teams: Work closely with gameplay programmers, artists, and QA teams to align tools with project needs.
  • Enhance Performance: Implement solutions to improve build times, runtime performance, and cross-platform compatibility (mobile, console, and beyond).
  • What you will need:
  • 3+ years of hands-on Unity experience, with a knack for building tools or optimizing workflows.
  • Bachelor’s degree in Computer Science, a related engineering field, or equivalent practical experience
  • Proficient in C#, Unity Editor scripting, and asset pipeline development.
  • Familiarity with CI/CD, version control (e.g., Git), and cross-platform development is a plus.
  • NAHC Limited builds innovative AI-driven solutions for the fintech and consumer technology sectors, streamlining processes and enhancing user experiences. Their products range from automated trading platforms for cryptocurrency traders to interactive motion-driven play systems for active entertainment, catering to diverse user needs while prioritizing safety and data protection. By leveraging cutting-edge technology, NAHC empowers users across different experience levels to engage with complex systems easily and effectively.

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