Senior Rendering Engineer
TLDR
Be a key member of a growing engineering team responsible for all aspects of graphics and visual presentation in game development.
Skydance is looking for an experienced senior software engineer skilled in working with creative teams to build key gameplay features and frameworks. Responsibilities
• Architect, refactor and maintain rendering pipelines and features
• Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
• Work with the technical art team to develop specifications and new graphics features
• Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
• Optimize systems for performance across a wide range of devices, from mobile to PC to High-end consoles
• 5+ years of experience with graphics related responsibilities in commercial game project development
• Advanced knowledge of C++ programming language applied in various areas of project development, other
languages are a plus
• Experience with Unreal Engine 4 or 5
• Strong knowledge of shader languages and GPU hardware, and performance analysis tools
• Strong math/3d geometry skills
• Authorization to work in the United States
• Degree in Computer Science or related fields, or equivalent experience
• Experience with multi-disciplinary work with large-scale game engine architecture
• Strong work ethic, self-motivated and self-directing, strong communication skills
• Experience with deep performance optimization and tuning
• Prior work, personal or professional, that shows exceptional insight and skill of execution
Skydance is a diversified media company that crafts immersive worlds and compelling narratives across feature films, television, interactive platforms, and animation. Targeting global audiences, Skydance is distinguished by its commitment to high-quality, event-level entertainment that combines creativity with technological innovation.
- Founded
- Founded 2017
- Employees
- 500+ employees
- Industry
- Media
- Total raised
- $1.6B raised