Key Responsibilities:
Develop high-quality multimedia assets (video, motion graphics, etc.) using creative directions and testing strategies, ensuring visual consistency, high standards, and marketing objective alignment.
Train junior designers, guiding them in new workflows (e.g., AI, high-volume production) and a data-driven design mindset. Provide constructive feedback to elevate overall team quality.
Introduce and document new AI workflows and best practices from top-performing creatives through internal knowledge-sharing sessions.
Pioneer and implement AI tools and automation workflows to reduce manual tasks, optimize production speed, and support high-volume asset generation without compromising quality.
Collaborate with User Acquisition (UA) / Creative Leads to efficiently propose and deliver visual solutions, accelerating the concept-to-production pipeline.
Ensure creative outputs are not only visually appealing but also optimized for Performance Marketing goals. Leverage key industry metrics (e.g., IPM, CPI, CVR, CTR) to evaluate and produce high-converting ad creatives.
Effectively manage workload within iterative, fast-paced production cycles, ensuring large volumes of deliverables are submitted on time for marketing campaigns.
Qualifications:
3+ years of motion/multimedia design experience, preferably within mobile gaming or digital advertising. Expert knowledge of mobile game aesthetics, UX, and Performance Marketing metrics (IPM, CPI, CVR, CTR) for driving high-converting creatives.
Proficiency in Adobe Creative Suite (Photoshop, After Effects, Cap Cut, Illustrator) with a highly adaptable mindset for quickly integrating and optimizing AI tools into production workflows.
Excellent data-driven communication skills for strategic alignment with Marketing/UA teams.
Proven ability to thrive in fast-paced, high-volume production cycles while maintaining visual quality and proactively improving workflows.
Benefits:
At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
Competitive salary upon experience
13th-month salary
Year-end Bonus
Flexible working time
Personal learning and well-being budget
Team-building budget
Lunch and parking allowance
Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, LinkedIn Learning...).
Engaging music events: Music Night, Amasing Night, Music schools…
Employee Assistance Program to support mental health & well-being.
Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
12 days working from home per year.
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- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the
“Consent Notice for Personal Data Processing” carefully before submitting your application.
- Thank you for your interest in joining Amanotes.
About Amanotes
We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.
Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.
As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.
What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:
🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.
🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.
🧘 We believe in work-life harmony — your rhythm matters here.
🏆 We recognize and reward impact, with competitive benefits and clear development paths.
Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.
Amanotes – Where Everyone Can Music.
How To Apply?