Collaborate with talented artists to create high-quality characters and environments in top-tier role-playing games, while mentoring junior team members and supporting visual design challenges.
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Concept Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Designing characters, creatures, and environments to align with the game's artistic direction.
Collaborating with the Art Director(s) to define and implement the visual style of the game.
Conducting research and suggesting concept references under the guidance of the Art Director(s).
Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay
Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
Overseeing the talent management
process and playing a key role in the career development of team members.
Requirements
A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.)
Experience in a realistic art-style environment within game development
An effective collaborator with excellent time management, organizational, and communication skills.
Comfortable working in an agile environment with changing demands.
Nice to Haves
Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)
Worked on a shipped game project with a realistic artstyle
What We Offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback