Senior Backend Engineer - The Multiplayer Group (MPG)

AI overview

Contribute to impactful multiplayer game projects while collaborating in a diverse team environment and developing innovative internal tools to enhance game experiences.

At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.

We are looking for a deeply talented Senior Backend Engineer. You’ll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co-dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard. 

We’re also developing an internal tool used across MPG, as well as growing our pool of AWS Certified engineers - both of which you will be involved with when you join us.

Requirements

  • Experience in game development and having worked on at least two game titles in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar 
  • Experience releasing at least two backend services with a large number of concurrent users
  • Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable
  • Experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
  • Experience with infrastructure as code tools, e.g. Terraform
  • Ability to independently create supporting documentation, designs, comments, etc
  • Ability to discuss technical and production matters 
  • Excellent time management and ability to work independently
  • Experience building distributed applications
  • Attention to detail with ability to comprehend and follow direction
  • Strong communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique 
  • Experience with Git or Perforce, or other source control software
  • Ability to adapt to new tools, languages, and concepts as required by the project
  • Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
  • Experience building a CI/CD pipeline to validate and test code
  • Awareness of security/cheating implications of technology choices

Beneficial

  • Strong database experience with both SQL and NoSQL
  • Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required
  • Experience with high-scale distributed applications with a concurrent user base ranging in the hundreds of thousands, with high uptime, and performant services
  • An understanding of how to use LLMs to process and query structured and unstructured data

Responsibilities

  • Individual contribution: construct systems, write code, deployments, etc.
  • Work with the team lead and stakeholders to estimate and prioritise work
  • Work alongside peers to iterate on solutions that fit requirements
  • Keep the project lead and producer apprised of revised estimates and delivery times
  • Champion and maintain high standards and process: tests, CI/CD, documentation 
  • Help and support team members in day-to-day work 
  • Understand, maintain and expand existing code and develop new features or systems

Benefits

Please don’t forget to include your CV, a cover letter, and links to your GitHub, website or portfolio.

 

Our Benefits

Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.
Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.
Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.

Role Information: EN

Studio: The Multiplayer Group

Location: Europe, United Kingdom

Area of Work: Game Development

Service: Create

Service Type: Code

Employment Type: Permanent

Working Pattern: Full Time

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

 

Perks & Benefits Extracted with AI

  • Flexible Work Hours: Remote-friendly long before it was the norm, with core hours that support both great work and real life.
  • Health Insurance: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.
  • Learning Budget: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.
  • Paid time off and winter break: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.
  • Paid Parental Leave: Family-first policies that support parents and caregivers with flexibility and balance.

Climax Studios is a British video game developer based in Portsmouth that is best known for their work on the 2004 action role-playing game Sudeki and the 2007 and 2009 survival horror video games Silent Hill: Origins and Silent Hill: Shattered Memorie...

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