Senior Artist

AI overview

Contribute to innovative projects leveraging new technologies to enhance storytelling and create impactful experiences in immersive environments.
We’ve been working on a variety of  large-scale projects that will push boundaries and we’re building up the team to execute these ambitious visions on a global stage. We’ve got a rare opportunity to show the rest of the world what all this new tech is good for, while delivering fun experiences and engaging narratives that make a positive impact, but we need your help to make them truly amazing. We are seeking a talented Senior Artist to join our Los Angeles team! Responsibilities
  • Advocate for and promote best practices in in-game environment performance, including asset creation, materials, lighting, and related workflows..
  • Serve as an integral contributor within Magnopus’s development teams
  • Exceptional problem-solving skills and the ability to think creatively
  • Partner with designers and artists to provide cohesive lighting solutions
  • Strong communication and interpersonal skills, with the ability to work collaboratively across teams and with key stakeholders.
  • Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows.
  • Document tools and techniques for departmental reference.
  • Assist Lead Artist with creating schedules and timelines for projects
  • Mentoring junior artists while setting visual quality standards
  • Work with Leads and stakeholders to address notes from clients or creative teams
  • Additional responsibilities as assigned by the Art Lead.
  • Required Qualifications
  • 5+ years of experience with real-time environment art creation
  • 5+ years experience developing games, or VR/AR titles using a real-time 3D game engine like Unreal (preferred) or Unity, including at least 2 shipped titles
  • Solid understanding of lighting and environment composition
  • Expertise in Maya for modeling and UV work
  • Excellent proficiency in Substance Painter/Designer and Photoshop
  • Strong understanding of authoring texture and material following PBR principles
  • Ability to take film-quality assets and prepare them for rendering in an AR/VR environment with focus on performance and memory efficiency
  • Strong artistic sensibility for lighting, composition, atmosphere, and player experience
  • Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
  • Experience collaborating with multi-disciplinary teams using task-management software (JIRA, Shotgun, etc.)
  • Even Better if You Also Have
  • Visual Effects experience (Nuke, VRAY, etc)
  • Knowledge of shaders/materials and how they work under the hood
  • Basic Scripting Knowledge (C# / Javascript / Python)
  • Background in cinematography, film lighting, or live-action production
  • Animation/Rigging Experience 
  • Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.

    Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee's progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits. 

    We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.

    Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:

    We are an Academy Award®-winning team of ass-kickers forged for decades in the fiery ovens of movies, games and software development. Under the pressure of some of the most ambitious people you can work with, we have created experiences for some of the biggest stories and franchises.Though our backgrounds and experiences vary wildly, we share a commitment to diversity, a passion for creating excellent work, and a drive to solve the unsolvable.

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    Salary
    $80,000 – $130,000 per year
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