Artist and Technical Responsibilities:
- Create high-quality 3D characters & objects based on the art direction, technical constraints & production deadlines.
- Ensure the 3D assets are correctly implemented in game and meet the quality standards.
- Work closely with the 3D Supervisor, Producer and Art Team to maintain the consistency of the overall 3D art style.
- Actively follow-up the project by giving feedback, proposing quality improvements and optimization work process
Contribution in Management:
- Provide guidance and mentorship to Junior Artists.
- Provide 3D workshops and train 3D artists according to the project needs.
Reporting:
- Report your task status to the 3D Artist Supervisor and Producer, as requirement.
- Good English communication skill (spoken and written).
- 3+ years of game industry experience as 3D Artist and working on published games is a strong advantage.
- Excellent skills in 3dsmax, ZBrush, Photoshop, Substance Painter, Unity, Unreal.
- Academic background in Arts, design or equivalent.
- Great understanding about human anatomy, proportion and perspective.
- Experience and knowledge about video games, and game development production processes.
- Great understanding of composition, color, shading, lighting.
- Great understanding of different art styles, design process and creative workflow.
- Excellent modelling and texturing skills for both realistic and cartoonish style.
- Ability to follow and adapt to different stylistic guidelines.
- Ability to create and optimize models for real-time.
- Ability to create high-poly and low-poly models for next-gen gaming.
- Efficiency in UV mapping for textures and light-maps.
- A keen eye for light, shade, color and details in creating texture maps.
- Skinning, rigging and animation knowledge are a plus.
- Hand-drawing, digital painting and illustration skills are a plus.
- Great sense of creativity and proposing ideas.
- Good troubleshooting skill for both artistic and technical issues.
- Good interpersonal and teamwork skill.
- Good coaching and mentoring skill.
- Good organization and management skill.
Check out some projects at Saigon Studio:
Recruitment Process:
- (1) Screening call
Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.
- (2) Test
- (3) Interview(s)
- (4) Offer
Work Location and Hours:
- Work location: 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City.
- Work hours: 08:30 AM - 06:00 PM, Monday - Friday.
Why Join Gameloft?
- You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
- You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
- You want to contribute to a vibrant and dynamic atmosphere.
- You want to join a global company and meet great people around the world.
- You will work on an employment contract with competitive remuneration and benefits package.
- You are looking for a fun place to work in the heart of the city.
What We Offer:
- A hybrid working model (3 days WFO and 2 days WFH).
- A dynamic workplace environment, with over 16 nationalities, where hundreds of world-renowned game titles were born.
- A range of well-being events and policies to support employees physically, mentally, and emotionally.
- An open-space office, a cafeteria, a terrace and a Gaming Area.
- Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy,...).
- Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
- An attractive monthly salary alongside Tet and other performance bonuses.
- Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...
- 100% coverage of mandatory insurance and extra healthcare insurance.
- A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
- Other benefits from one of the best employers in Vietnam.
What's more?
- Want to know more? Visit our websites: