We are actively seeking a highly skilled Senior Gameplay Designer with a strong emphasis on the 3Cs of game design: Camera, Controls, and Character. This role is crucial in crafting satisfying, engaging, and exciting 3Cs experiences that span across all platforms and game genres. As a Senior 3Cs Designer, you will be responsible for developing innovative and seamless interactions between the camera, controls, and characters, ensuring a captivating gameplay experience for our players.
Responsibilities:
3Cs Design Mastery: Demonstrate an exceptional understanding of the 3Cs of game design (Camera, Controls, and Character) to create immersive and seamless gameplay experiences that resonate with players.
Cross-Platform Excellence: Design 3Cs interactions that translate effortlessly across various platforms, including PC, console, mobile, and beyond, providing a consistent and enjoyable experience for all players.
Genre Adaptability: Apply your expertise in 3Cs design to craft gameplay mechanics that suit a diverse range of game genres, making each one satisfying and compelling.
Player Engagement: Develop 3Cs systems that enhance player engagement, immersion, and excitement, keeping players invested in the game for the long term.
Collaboration: Collaborate closely with cross-functional teams, including systems design, technical design, content development, and producers, to ensure a seamless integration of 3Cs design into the overall gameplay experience.
Prototyping and Iteration: Rapidly prototype and iterate on 3Cs interactions to fine-tune and optimize gameplay experiences for maximum enjoyment.
User-Centric Focus: Advocate for user-centric design decisions, leveraging player feedback and data to continually improve and enhance the 3Cs gameplay experience.
Documentation: Create clear and comprehensive design documentation to effectively communicate 3Cs concepts and guidelines to the development team.
Required Skills:
Game Design Experience: A minimum of 3 years of professional experience as a Gameplay Designer with a strong focus on designing gameplay and 3Cs (Camera, Controls, and Character) interactions.
3Cs Expertise: Demonstrated mastery of designing compelling 3Cs experiences that elevate gameplay across different platforms and game genres.
Cross-Platform Proficiency: Experience in adapting and optimizing 3Cs interactions for various gaming platforms.
Passion for Player Experience: A genuine passion for creating gameplay experiences that deeply resonate with players and keep them invested in the game.
Collaborative Team Player: Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams.
Innovative Thinking: Creative and innovative approach to problem-solving and gameplay design, with an eye for detail and player satisfaction.
Preferred Qualifications:
Previous Portfolio: A portfolio showcasing successful 3Cs design implementations in game projects.
Cross-Genre Experience: Experience in designing 3Cs interactions for games that blend elements from multiple genres or experience in games from multiple genres.
Accessibility Advocacy: Familiarity with incorporating accessibility features into 3Cs design to cater to a diverse player audience.
Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.
We are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. We’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.
If you want to feel comfortable, inspired, and appreciated in your work pursuits then come join us. We have offices in Edinburgh, Budapest and consider WFH candidates.
Build A Rocket Boy is an independent game developer led by Leslie Benzies, creating the innovative EVERYWHERE game experience that blurs reality and the digital world.