Join a global team driving innovation in 3D clothing simulation and garment technology through advanced research in rendering, physics simulation, and design methodologies.
Founded in 2009, CLO Virtual Fashion is creating a new ecosystem for digital fashion based on its unrivaled technology in 3D clothing simulation algorithms.
CLO Virtual Fashion provides all clothing-related services from concept to design, manufacturing, marketing, fitting, and styling based on 3D clothing simulation algorithms.
Along with costume design software CLO, Marvelous Designer, and Jinny, we are involved in the entire costume journey with platforms specialized in costume content such as CLO-SET and CONNECT to build an efficient and sustainable workflow. Additionally, our solution allows physical and digital garments to be tagged together to function within the CLO system.
CLO Virtual Fashion, which is leading the global digital fashion market, currently has a total of 13 offices in 11 countries around the world, including Asia, North America, Europe, and South America, and is gradually expanding based on numerous customers from around the world.
Position Overview
We are seeking a full-time researcher to join our R&D team, focusing on all aspects of cloth and fashion. Our research spans a wide range of topics, including — but not limited to — rendering, interactive methods, geometry processing, physics-based simulation, and textile design. Collaborating with a global team, we are dedicated to pushing the boundaries of innovation and advancing our products through cutting-edge solutions in the realm of cloth and fashion.
Responsibilities
Conduct cutting-edge research in computer graphics, machine learning, CAD, and simulation.
Explore interactive tools for intuitive clothing design and expressive digital avatar creation.
Translate research insights into product improvements with engineers, developers, and designers.
Contribute ideas and innovations to shape the future of our garment simulation engine.
Collaborate with academic partners to push the boundaries of garment tech research.
Requirements
Graduate degree in Computer Science, Engineering, Physics, Math, or related fields.
3+ years of experience in physically-based methods, AI, graphics, vision, rendering, or CAD.
3+ years of experience in a research environment, supporting cross-functional collaboration.
3+ years of experience with C++, source control, continuous integration, and automated testing.
Excellent communication and presentation skills, with the ability to engage diverse audiences.
Plus if you have
Knowledge of OpenGL and GPU technologies, including CUDA, WebGPU, or Metal.
Proven track record of impactful results, including grants, patents, fellowships, and publications at conferences like SIGGRAPH, CVPR, ECCV/ICCV, and EUROGRAPHICS.
Positive mindset, are self-motivated, and proactively drive results.
Experience with fashion, pattern design, textiles, or garment construction techniques.
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