Playable Ads Developer - Unity (Based in HCMC)

TLDR

Design engaging playable ads in Unity by creating mini, data-driven versions of games to convert large audiences into passionate users, utilizing AI-assisted development tools.

Objectives
  • Amanotes is seeking a Playable Ads Developer who can provide users with an engaging and interactive gameplay experience. Playable ads are designed to be opt-in, true to the nature of the game, and provide users with an immersive and enjoyable ad experience.
  • In this role, you will be responsible for converting existing games into playable games. To be successful, you will need to create a compelling gaming demo experience that appeals to a broad audience.
  • What you will do
  • Build mini, data-driven versions of our current games to convert large audiences into passionate users.
  • Work closely with the UA and Creative teams to define hypotheses and strategies for each playable ad (gameplay focus, user journey, key messages, target GEO).
  • Code and maintain playable ads using Unity/C#, working with Luna and internal tools to package, test, and optimize across networks while keeping builds small and performant.
  • Animate and integrate creative assets into playable ads, and build interactive end card templates that are easy to customize and instrumented with proper tracking/events for A/B testing.
  • Apply and continuously improve the playable production workflow to deliver template-based, easy-to-iterate products ready for rapid experimentation.
  • Systematically create and iterate playable ad variants to test different hypotheses and maximize conversion.
  • Proactively explore and adopt AI-assisted development and in-house tools to speed up coding, refactoring, documentation, and mass production.
  • Qualifications

    Experience:

  • We are looking for someone with 6–12 months of experience in Unity/C# or mobile game development. Familiarity with casual / hyper-casual genres is preferred; experience with music or rhythm games is a strong plus.
  • Have experience in C# and can use it to create engaging, lightweight playable ads. Experience with web game frameworks (e.g. Cocos, Phaser) is a plus.
  • Comfortable with applying common game programming design patterns such as singleton, observer, facade, object pooling, etc., to write efficient, reusable code.
  • Experience with Luna (Create/Playable) is a strong plus, but not required — if you are new to Luna, we will provide training.
  • Are able to use English to read documentation and communicate with the Luna team for technical support, and can clearly explain your issues when needed.
  • Soft skills:

  • We are looking for a teammate who is hardworking, collaborative, and passionate about games.
  • Naturally curious and always looking for new ways to solve problems.
  • Enjoy working in a fast-paced environment and are able to learn quickly.
  • Ambitious and always seeking opportunities to grow and improve.
  • Benefits
    At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus
  • Flexible working time
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being
  • 12 days of paid annual leave, plus 10 days of paid sick leave 
  • 12 days working from home per year
  • Attractive relocation package (for several positions)
  • Consent Notice for Personal Data Processing
    - By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the Consent Notice for Personal Data Processing carefully before submitting your application.
    - Thank you for your interest in joining Amanotes.

    About Amanotes

    We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.

    Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.

    As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.

    What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:

    🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.

    🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.

    🧘 We believe in work-life harmony — your rhythm matters here.

    🏆 We recognize and reward impact, with competitive benefits and clear development paths.

    Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.

    Amanotes – Where Everyone Can Music.

    How To Apply?

    Click the button or contact us at [email protected].

    Benefits

    Education Stipend

    Personal learning and well-being budget

    Flexible Work Hours

    Flexible working time

    Paid Time Off

    12 days of paid annual leave, plus 10 days of paid sick leave

    Remote-Friendly

    12 days working from home per year

    Amanotes is a music game company that develops and publishes innovative mobile games, transforming how players experience music through engaging gameplay. With a portfolio of popular titles and billions of downloads worldwide, Amanotes targets music enthusiasts looking for a fun and immersive gaming experience.

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