The People Team at INDG Grip is growing, which means that we are looking for a People Operations Specialist to join our team! In this role you are responsible for supporting the business on all people-data related matters. You will be managing the monthly payroll (in different countries) ensuring people are paid correctly and on time. You are also the HR contact person to our colleagues for any HR related questions like contracts, payslips, holidays, illness etc. You ensure people data is up-to-date and correct.
You will be part of and closely working with the other members of the People Team, reporting into our Head of People. As a People Operations Specialist you will also be working closely together with colleagues across the organization to answer any HR related questions.
About INDG
At INDG we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make "every product playable", by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest and New York. Clients include Puma, Yamaha, L'Oreal, Electrolux, and Philips.
Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients' products, so lifelike it feels like you could reach out and touch them. Our culture brings together creative, tech and business individuals. It’s a heady cocktail that keeps us inspired, empowered and passionate.
What’s Grip?
Grip is web-based solution that automatically generates visual content. It’s based on photorealistic 3D, capitalizing on INDG’s fifteen-year-long experience in that field. 3D is good because once your beer or your juicer or your rocket is on Grip, it can be used and re-used for multiple media: images, videos, iOS apps, and such.
This vision has worked quite well with clients: in less than two years, Grip won Coca-Cola, Nivea, Heineken, L'Oreal and others. As you can imagine, working with these companies requires knowing why, when and how they produce the thousands of visuals we've been trying to automate. Now, Grip is changing every day to accommodate the things we learn.
Responsibilities