Los Angeles Launchpad Internship 2026 | CG

AI overview

Gain hands-on experience in VFX through a paid internship focusing on Rigging or Layout/Matchmove while working alongside industry experts in a supportive, hybrid environment.

Framestore Los Angeles is looking for the next generation of VFX talent to join us as a CG Intern.

We are seeking candidates with a specific interest in either Rigging, focusing on the creation of character skeletons and deformation systems, or Layout/Matchmove, where you will integrate CG elements into live-action plates by recreating camera movements and spatial environments. This is a 4-month paid internship working within our award-winning CG team.

Our internship program is focused on developing the candidates skills in a production environment. You will be matched with a mentor who will provide instruction and regular reviews of your work, in addition to inclusion in the day-to-day workings of our CG team. You will work alongside experienced artists, attend project reviews, and take creative briefings.

The internship will start on June 8, 2026 and finish on September 25, 2026.

Internships will be conducted in a hybrid model. Please make sure you have internet access for your remote days and that you are within a commutable distance to the Santa Monica studio for onsite days. 

Requirements

Rigging

  • Foundational knowledge of Maya, specifically focusing on the internal logic of rigging workflows 

  • Understanding of biped and quadruped anatomy

  • A clear grasp of constraints and deformers

  • A keen eye for detail and the analytical skills required to troubleshoot complex mechanical or organic movement issues

  • Strong skills in Python scripting and writing tools a plus

  • Familiarity with Linux systems (or eagerness to learn)

Layout / Matchmove

  • Foundational knowledge of Maya, specifically regarding camera nodes and basic scene assembly

  • A solid grasp of practical camera techniques, including an understanding of focal lengths, depth of field, and how physical camera movement translates into a virtual 3D environment

  • Basic exposure to camera tracking 

  • A keen eye for sequence and shot composition, ensuring that digital assets are placed effectively to support the narrative and maintain visual continuity

  • Familiarity with Linux systems (or eagerness to learn)

Internships are paid at $21 per hour. Candidates must have current work authorization for the USA and be available to work 40 hours a week. No financial relocation assistance will be offered.

Accessibility Statement

Our Los Angeles studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process and Deadline

To apply for this internship please put together a cover letter and a portfolio demonstrating your best CG Rigging or Layout/Matchmove work.

The deadline for applications is end of day (PST) March 31, 2026

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

Framestore is a Bafta and Oscar-awarding winning creative studio that offers a range of visual effects, production, direction and post production services to its film and integrated advertising clients. It is famous for its VFX work for films such as G...

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Salary
$21 per hour
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