Lighting Artist - Studio Elevation (Remote within the UK)

AI overview

Contribute to innovative VR projects by enhancing lighting and atmosphere in games, collaborating with diverse teams to create captivating visuals across various platforms.

nDreams Studio Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Lighting Artist to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.  

As a lighting artist, you will work closely with the art team to create and refine lighting and shading elements within the game. Helping to enhance the visual atmosphere across various scenes and environments. 

 

The rundown:  

  • 12 month fixed term contract  
  • Full time (37.5 hours per week)  
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Lighting levels in an optimised way that works across multiple platforms, including Quest VR. 
  • Ensuring clear golden path lighting that guides the player through their objectives and highlights points of interest. 
  • Working closely with the Art Director and Leads to develop and follow the artistic vision. 
  • Collaborating with other departments to help create memorable and captivating visuals. 
  • Creating and maintaining lighting documentation. 

Requirements

The skills you’ll need:  

  • Proficiency in industry-standard lighting tools and software (e.g. Unreal Engine) 
  • Worked with Baked Lighting Pipelines 
  • Knowledgeable on PBR Workflow 
  • A working knowledge of materials and environment art that is connected to lighting (lightmaps, HDRI setup, material lighting modes, light functions, etc) 
  • Optimization of lighting performance to maintain baking times and frame rates across platforms. 

 

The nice to haves:  

  • Adobe Photoshop and/or Substance Designer knowledge for texture editing.  
  • Lighting Technical Art knowledge. 

Benefits

We are nDreams – creators of some of the world’s most immersive VR games. You might know us from Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, FRENZIES, Wreckin Racoons, or our latest adventure, Reach. From humble beginnings as an independent studio, we’ve grown into a leading VR developer, combining ambitious projects and global scale with a personal, caring touch. 

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. 

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing [email protected] or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.  

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.  

Perks & Benefits Extracted with AI

  • Flexible Work Hours: We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials.
  • Health Insurance: Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.
  • Duvets days and birthday off: duvets days, your birthday off, dedicated personal development time and support, as well as regular socials

nDreams is an award-winning virtual reality developer and publisher, with a proven track record in creating commercially successful and memorable experiences for the leading VR platforms: High end, mobile, arcades and location-based entertainment. With our rich heritage in video game development, we lead the way in building world-leading interactive and immersive VR content and now boast one of the most experienced studios in the world. Our team of creatives, artist, coders, designers - and our internal publishing team - ensure we remain at the forefront of the technology and understanding audience needs. We’ve just launched our latest title Phantom: Covert Ops, a stealth action game redefined for virtual reality, and we couldn’t be more proud of what the team have achieved.

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