Lead a dedicated technical team to build robust art pipelines and performance-driven systems, leveraging deep knowledge of Unreal Engine to realize the artistic vision of BioShock.
As a Lead Technical Artist at Cloud Chamber you will join our talented development team to help shape the technical foundations of our artistic vision. You will be responsible for leading a dedicated technical team to build robust art pipelines and performance-driven systems. Utilizing your deep knowledge of Unreal Engine you will shape the technical efficiency of the art pipeline for our project, ensuring that our ambitious art output is technically feasible and ultimately bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
In this leadership capacity, you will support the Technical Art Director’s vision, ensuring creative intent is translated into a performant reality while taking ownership of the most complex technical challenges that arise during production.
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $133,900 - $198,160 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
2K is a global video game company that publishes iconic franchises like NBA 2K and BioShock. We're dedicated to crafting immersive gaming experiences by collaborating with top-tier development studios, continuously innovating in storytelling and gameplay.
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