Lead Online Game Designer
TLDR
Lead the design and development cycle for a new experience in the Dying Light franchise while guiding an interdisciplinary team through innovative gameplay mechanics.
Your goal:
- Define the framework and structure for a new experience in the Dying Light franchise
- Creatively lead an interdisciplinary team of developers to deliver your vision in the Dying Light universe
- Lead your team designs through the full development cycle: from conception and prototyping through implementation, release and continuous support after launch
Your daily tasks:
- Being the advocate for your team, knowing the strengths and weakness of all members and utilizing that knowledge to bring out the best in them,
- Defining and designing progression systems, gameplay mechanics and online features for online presence of Dying Light franchise working closely with the high level vision provided by the IP’s Creative Director,
- Defining and designing engagement mechanisms and in-game economy in cooperation with the marketing teams and biz dev teams,
- Collaborating closely with Production to plan out the development roadmap, and define goals that push the boundaries of what’s possible,
- Prioritizing and assigning tasks to a team of designers and developers discussing progress, tackling setbacks, finding solutions, sharing experience, providing feedback and coaching to your team of game designers,
- Directly communicating with programmers, artists, animators, and other production teams to ensure constant flow of information & consistency across the board,
- Supporting implementation of designed features in a structured, iterative manner
- Working with the player research teams on defining scope and goals for playtests as well as authoring and requesting other data gathering methods,
- Creating and updating clear and consistent design documentation used by members of the development team and supporting disciplines (marketing, PR).
- Senior-level experience in game design for online and live-service (Games-as-a-Service) titles.
- Prior experience as Lead Game Designer or Design Director
- Open and and supportive attitude towards all members of the game development team,
- Structured, professional approach to game design and game production methodologies,
- Excellent communication skills,
- Very good command of English,
- Knowledge of statistics and/or data analytics tools,
- Knowledge of visual scripting tools / languages,
- True passion for video games, knowledge of latest titles and current trends in the industry, especially regarding Online, F2P and Live Operations market.
What we offer:
- A dedicated Buddy who will support you in your daily tasks.
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Benefits
Flexible Work Hours
An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours.
Health Insurance
Private medical care, life insurance, pro-health campaigns, gifts for different occasions.
Learning Budget
Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR.
State-of-the-art amenities
State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Techland builds immersive and engaging video games, renowned for franchises like Call of Juarez and Dying Light. With a dedicated international team of over 500 professionals, they focus on open-world action and storytelling, offering unique gaming experiences that resonate with millions of players globally.
- Founded
- Founded 1991
- Employees
- 201-500 employees
- Industry
- Internet Software & Services