Contribute to a AAA remaster/port project by migrating audio data to Unreal Engine 5, ensuring consistent and high-quality audio across multiple platforms.
Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You’ll be based out of our brand new, state of the art studio at Lakeside North Harbour set in stunning 130-acre landscaped grounds in Portsmouth.
We are looking for a Junior Technical Audio Designer to join our award-winning development team on a AAA remaster/port project. The project consists of migrating existing audio data to Unreal Engine 5, assisted by the programming team, and overseeing the porting of existing modding tools to work with Unreal Engine. The work will require an attentive ear to ensure the mix and presentation of the game remains consistent. Additionally, strong skills in Unreal Engine will be required to utilise its unique features and find opportunities to improve on the original title's audio.
There are multiple ways to succeed on this project and we welcome applications from Audio Designers and Technical Audio Designers. In this role, you will be responsible for delivering a modern, faithful, and performant migration of audio for multiple platforms, including consoles and handhelds. You will oversee the programmers assigned to the migration tooling and ensure the converted data is up to standard and follows the best practices for Unreal Engine audio. You will be responsible for ensuring the game's modding tools provide good usability for users. You will be responsible for solving edge cases that tooling is unable to solve, potentially writing or modifying Blueprints.
You will be supported by an Audio Lead who will provide guidance and support. On top of this, Climax's wider audio team will be available for support and advice.
Requirements
Experience with audio for games and creating interactive experiences
- Experience with Wwise
- Experience with Unreal Engine 5
- Competency in optimisation and mixing
- Excellent communication skills
Responsibilities
- Take ownership of the game's audio and ensure it remains consistent with the original and is performant across multiple platforms (PC, Xbox Series X|S, PS5, Steam Deck, ROG Xbox Ally, Switch 2)
- Utilise Unreal Engine's unique audio capabilities (e.g. procedural audio systems, greater runtime effects)
- Write and modify Blueprints to implement audio where tooling cannot
- Oversee migration tooling and data conversion
Bonus Points
- Strong sound design skills that could supplement existing audio
- C++ skills to assist with programming work
Benefits
Perks
Role Information: EN
Studio: Climax Studios
Location: Europe, United Kingdom, Portsmouth
Area of Work: Game Development
Service: Create
Service Type: Audio
Employment Type: Permanent
Working Pattern: Full Time, Onsite
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace which provides for equal opportunities for all employees and potential employees.
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Free Meals & Snacks
Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
Regular social events
Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Climax Studios is a premier independent game development studio dedicated to creating innovative digital experiences across various platforms. With nearly 30 years of experience and a portfolio of award-winning titles, we focus on pushing the boundaries of creativity and gameplay.
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