Gameplay Creature Animator (Freelance) [Black Budget]

AI overview

Contribute to the development of the new extraction shooter, PUBG: Black Budget, by creating realistic quadruped gameplay animations in Unreal Engine.

We are KRAFTON – a collective of independent game development studios brought together to create innovative and engaging entertainment experiences for gamers across the world.

Since the release of our flagship title – PUBG: BATTLEGROUNDS – in 2017, it has become one of the highest-selling video games of all time with over 70 million copies sold. We are headquartered in Seoul, South Korea, with regional KRAFTON offices located across the globe.

We are looking for a Freelance Gameplay Creature Animator to support the team working on PUBG: Black Budget, our new extraction shooter. 

 

Ideally, we are looking for someone with a specialism in:

  • Quadruped creature animations
  • Gameplay (not cinematic!), in Unreal Engine
  • Animations grounded in realism
  • AAA experience would be preferable
  • Working in Maya


If this sounds like a good fit for your skills and experience, then apply right away, sharing your CV and showreel. We'll check your application, and if it's a match, we'll put you in contact with the development team to discuss the scope and type of work.

*Please ensure you can show examples of GAMEPLAY animation in your reel.

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