Gameplay Animator (12 Months FTC)

AI overview

Join a team focused on creating high-quality role-playing games with opportunities for creative collaboration across departments in a dynamic, inclusive environment.
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Animator (12 Months Fixed Term Contract) to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities
  • Keyframe animation of creatures in a realistic style.
  • Cleaning and enhancing Motion Capture data for humanoids 
  • Championing the artistic vision of the Animation Director through the creation of benchmark quality work.
  • Research, Previsualization, and Prototyping of new features and systems.
  • Creating documentation for workflows and pipelines.
  • Thorough implementation, testing, and debugging of your work in engine.
  • Cross-departmental collaboration.
  • Requirements
  • 4+ years of game animation experience.
  • High proficiency with Autodesk Maya.
  • A passion for Gameplay Animation and the detail orientated mentality it requires to achieve exceptional results.
  • A desire to provide the player with a memorable and unique experience through visual storytelling.
  • Advanced understanding of animation principles and body mechanics.
  • A curious and proactive mindset in regards to staying up to date on industry trends, new technologies, and methodologies.
  • A demo reel showcasing your animation skills.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
  • Nice to have
  • Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines.
  • Knowledge of the character rigging and animation pipelines.
  • A passion for video games, especially RPGs.
  • Experience working with actors in a motion capture volume.
  • What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with like-minded colleagues.
  • Inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.
  • Larian Studios is a Belgian video game developer and publisher founded in 1996 by Swen Vincke.

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