With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Frontend Developer to join the Digital Team and help us build internal tools and web-based platforms for our players.
Responsibilities
Development of web applications, including both public facing websites and internal applications.
Coding graphic designs (Figma) into functional, semantic, and optimized HTML and CSS/SCSS code, ensuring pixel-perfect accuracy and responsiveness (RWD).
Collaborating with backend developers on API integration
Ensure high performance of web applications by optimizing load times, interface speed, and guaranteeing cross-browser and cross-device compatibility
Participating in code reviews to ensure software quality.
Our Projects Tech Stack:
Frontend: Vue, Nuxt, Typescript, Sass;
Backend: PHP, Symfony, Nodejs
Other: Docker, Digital Ocean, Gitlab, Jira, Confluence, Miro, Figma
Requirements
Excellent knowledge of HTML, CSS (including preprocessors like Sass/SCSS)
At least 4 years of experience working with one of the leading frontend frameworks like Vue, React, Angular (backed by projects)
Practical experience with SSR - Nuxt or Nextjs
Experience working with design tools such as Figma
Ability to create responsive and interactive user interfaces, An eye for detail and focus on layout consistency!
Strong teamwork skills and ability to communicate effectively with backend teams and QA
Good communication skills in spoken and written English
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to haves
Knowledge of CSS animations and experience with animation libraries like GSAP
Experience with Vuetify
Practical experience in optimizing the frontend layer of web applications - CRP (Critical Rendering Path), LCP (Largest Contentful Paint), FID (First Input Delay) etc.
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback