DevOps Build Engineer

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Build Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect. Responsibilities
  • Design, Develop and maintain robust new builds for each platform
  • Monitor and improve on automated builds systems and continuous integration
  • Work with IT to monitor and scale our buildservers
  • Create and maintain documentation of the build/release process
  • Assist release manager during a patch release
  • Provide support for other team members
  • Requirements
  • Minimum 2 years industry experience
  • Good knowledge of Jenkins
  • Good knowledge of scripting languages like Ruby or Groovy or Python
  • Good knowledge of shell automation using shell/bash/cmd on Linux and/or Windows
  • Familiarity with source control management systems (i.e. Perforce, Git, SVN, etc.)
  • Good communication skills in spoken and written English
  • You are a team player and willing to take responsibility
  • You are willing to experiment and iterate over a specific feature
  • Excellent software design and problem-solving skills
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
  • Nice to Have
  • Experience with Ansible
  • Experience with automating C#/C++ builds (msbuild, cmake, etc.)
  • Experience with full-stack development
  • Shipped a project as a Build Engineer

  • Larian Studios is a Belgian video game developer and publisher founded in 1996 by Swen Vincke.

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