Creature FX Technical Directors create simulation rigs and deliver finished assets while collaborating across departments for character-based dynamic simulations.
A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
Creature FX Technical Directors are responsible for providing a wide variety of dynamic simulations for character-based work; including clothing, hair, muscle and skin.
What you’ll do:
The creation of simulation rigs for characters and creatures using Maya, nCloth and additional proprietary tools
Shot execution using simulation rigs and the delivery of finished assets to the Lighting department
Liaison with other departments involved in the creature workflow - Modelling, Rigging, Animation and Lighting
Involvement in the development of departmental tools and techniques
Meeting set schedules and deadlines while maintaining the highest standards
Regularly communicating with Production and Leads regarding schedules and deadlines
Previous experience in a similar role
Previous experience on CG creature projects
A thorough knowledge of Maya
Experience with some of the following types of dynamic simulation: cloth, hair/fur, feathers, skin and muscle
Experience of creating simulation rigs and setups for shows
Good problem solving skills
An appreciation of both the aesthetic and technical requirements of the role
A good eye for detail
A strong work ethic, and a willingness to be involved in both development and shot execution
The ability to work as part of a team in a challenging and deadline orientated environment
A good understanding of pipeline and workflow issues
Excellent organizational, communication and interpersonal skills, and the ability to liaise across departments
You might also have:
Programming/scripting experience (e.g. Mel, Python and/or C++)
Experience of developing tools, scripts and plug-ins to help streamline workflow
Modelling and Rigging skills and experience
A good understanding of Maya constraints and deformers
A knowledge of Carbon or any other simulation software
Experience of working under a Unix/Linux systems environment
Accessibility Statement
Our Melbourne studio is fully accessible, with step-free entry, accessible toilets, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process
To apply, please complete the linked application form or submit your resume and portfolio to [email protected] with the subject line: Creature FX TD - Melbourne.
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.
Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Framestore is a leading creative studio that seamlessly blends artistry and technology to produce high-quality visual effects for film and episodic projects. Catering to both seasoned professionals and emerging talent, the company provides opportunities for collaboration on innovative projects and hands-on training in advanced techniques like crowd simulation.
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