Community Manager

AI overview

Drive player engagement and community growth for innovative GaaS titles while closely collaborating across marketing, live services, and development teams.

As the Community Manager, you will join the People Can Fly team, contributing directly to its mission of creating sustainable and successful GaaS products. People Can Fly is seeking a passionate and experienced community manager to drive the growth, engagement, and success of the community for our upcoming GaaS title.

In this role, you will craft and execute impactful strategies that foster a thriving player community, enhance player engagement, and address the unique challenges of managing live gaming environments.

You understand the critical role a positive and active community plays in a game's success and are proactive in finding solutions to any obstacles. If you are a dedicated gaming enthusiast with the expertise to build vibrant communities from the ground up, we’d love to have you on board.

You will work closely with teams across marketing, live services, production, and development. You will leverage your expertise in game community management to execute top-tier processes and activities. Key responsibilities include developing detailed plans aligned with key milestones, creating and delivering community-focused content, managing community-related assets, and ensuring that player feedback is effectively integrated into game development and live service improvements.

Responsibilities

  • Assigns, delegates, and supports team members in their tasks, ensuring alignment with the vision and creation of the game’s community content while monitoring and reviewing their progress.
  • Delivers constructive feedback and clear communication to enhance behaviors and performance, fostering a culture of continuous improvement. 
  • Promotes a positive and inclusive team environment, ensuring a healthy work-life balance by setting clear expectations and achievable scopes of work. Encourages team members to propose solutions, voice their opinions, and engage in decision-making. Utilizes tools like pulse surveys and satisfaction scores to gauge and improve team morale.
  • Collaborates seamlessly with Leads, Directors, other departments, and project stakeholders, building trust and aligning efforts with the project’s goals and vision.
  • Implements and contributes to the Director’s vision, providing essential data, raising concerns, and ensuring alignment with project leadership.
  • Leads the execution of the community strategy for a PCF self-published game, from ideation through delivery, and facilitates post-mortems to identify lessons learned and drive future success.
  • Acts as a dedicated advocate for the product, engaging with the community online and representing the game at events.
  • Drives player growth, retention, and satisfaction through targeted community engagement strategies, achieving agreed-upon KPIs.
  • Regularly tests game builds to understand player pain points and develop expertise in the user experience.
  • Produces compelling community content, including blogs, posts, and platform messages, ensuring all communications are strategically aligned.
  • Develops and nurtures community evangelists, collaborating with influencers as part of an overarching growth strategy.
  • Analyzes data and feedback trends to identify opportunities for improving community engagement and driving growth.
  • Plans and executes a comprehensive social media roadmap, maintaining schedules and calendars to ensure timely content delivery.
  • Monitors and adapts to social media trends, incorporating them into the game’s brand voice to maximize engagement.
  • Performs other relevant duties as required, contributing flexibly to the success of the community team.
  • A minimum of 5+ years of experience in community management.
  • Expertise across all social platforms, online forums, and community management tools.
  • Strong managerial skills and self-discipline, with an understanding of what it takes to foster a thriving gaming community.
  • Excellent attention to detail, especially in maintaining the tone and integrity of a game's brand voice across all social platforms.
  • Works well in a fast-paced environment, managing multiple priorities simultaneously.
  • Strong problem-solving skills, with the ability to work under pressure.
  • Excellent communication skills, including both written and verbal interactions with players and in creating materials that provide clear, actionable direction to all stakeholders.
  • Fluent in English, both written and verbal communication.
  • Passion for video games and a keen interest in staying up-to-date with industry trends.

What we offer:

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Access to wellbeing platform - Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

Perks & Benefits Extracted with AI

  • Flexible Work Hours: Flexible working hours.
  • Health Insurance: Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Personal development opportunities: Personal development opportunities and ability to work in a global environment.
  • Free wellbeing sessions: Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.

People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d’auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.Le Projet Maverick est un jeu AAA non annoncé développé avec Microsoft. Le développement du jeu est effectué par nos équipes européennes et nord-américaines.------------------------------------------------------------------------------------------------------------------People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Bulletstorm VR - an exciting VR version of our cult-classic shooter.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.

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