Character Artist, Clothing (Temp) - NBA 2K

AI overview

Contribute to NBA 2K by creating photorealistic character models and textures while collaborating with a small, accomplished team dedicated to pushing creative boundaries.

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

The NBA 2K character team is a small group of accomplished artists tackling a variety of tasks. We create all of the players, coaches, mascots, clothes and shoes for NBA 2K. In addition to the on-court game assets, we also create the story mode assets, and generate specialty items for the online store. We're looking for an experienced character modeler who wants to contribute to one of the most beloved franchises in video game history. Let's try new things, push the boundaries, and make great games!

 

What You Will Do:

  • Texture editing
  • Creating photorealistic real-time game models, UVs and textures
  • Work with scan data to extract information into game models
  • Receive and incorporate feedback from art directors
  • Integrating character assets into the game engine
  • Troubleshooting and QCing character assets for the game engine
  • Collaborate with other dependent departments to complete character assets
  • Learn Shotgrid project management tool
  • Attend team meetings

 

Who Will Be A Great Fit:

  • 3+ years working in modeling for films or games
  • Advanced proficiency in Maya, Substance painter and a 3D sculpting software (Zbrush, Mudbox, etc.)
  • A portfolio that showcases real-time photoreal clothing.
  • Ability to produce photorealistic models and textures
  • Ability to pivot quickly with constantly changing priorities and tasks.
  • Has strong communication skills and great attention to detail
  • Thorough understanding of character art pipelines with a strong interest in furthering next gen techniques

 

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38p/hr - $50 p/hr. New York State (inclusive of New York City): $32p/hr - $46p/hr. Washington: $38p/hr - $50 p/hr. New Jersey: $32p/hr - $46p/hr. British Columbia: CAD $30p/hr - $40p/hr.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

 

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Salary
$38 – $50 per hour
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