Character Animator (Spine), Freelance

AI overview

Create vibrant and expressive animations for game characters while collaborating closely with the project’s Art Lead and preparing assets for integration into the game.

We are looking for an experienced 2D Character Animator to create vibrant and expressive animations for game characters.

Responsibilities

  • Create character animations in Spine (idle, attack, abilities, emotions)
  • Convey personality through movement, posing, and timing
  • Collaborate closely with the project’s Art Lead
  • Prepare assets for integration into the game

Requirements

  • Strong understanding of anatomy, movement, and classical animation principles
  • Solid experience working with Spine
  • Ability to create dynamic, readable, and “alive” character animations
  • High attention to detail and accuracy in work
  • Fluent Russian is a must

Nice to have

  • Experience creating or adjusting VFX / effects

Work format

  • Freelance / hourly payment
  • Remote
  • Project-based workload (to be discussed individually)

ZeptoLab is a global international gaming company dedicated to the science of fun. It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion are candies. Since then, Cut the Rope games have been downloaded more than 1.2 billion times.Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 200 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

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