Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for:
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Within this role you will be responsible for:
Character and Creature animation,
Working closely with 3D artists and other animators to ensure a smooth development pipeline,
Creating animation based on Motion capture data and fully keyframed assets.
Feel free to apply if you have:
Ability to work in multiple software packages and game engines (Maya, Motion Builder, Unreal Engine),
Strong problem-solving skills,
Strong communication skills,
Minimum 2 years of relevant industry experience.
It would be also nice to have:
Experience in quadruped and/or flying creature animation,
Knowledge of Blueprints,
Passion for video games.
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