2D Artist - All in Hole

TLDR

Drive the visual identity of All in Hole through collaboration with multidisciplinary teams, creating engaging game visuals and unique player experiences.

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.

With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.

This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.

What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.

Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.

At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.

Mission

As a 2D Artist, you’ll play a key role in shaping the visual identity of All in Hole. You will partner closely with artists, game designers, and AI specialists to drive the creation of engaging, high-quality game visuals, and contribute to shaping how Homa grows from here. Your main responsibilities will include:

  • Create a wide range of visual assets - including in-game items and pack content, level backgrounds and environments, characters and illustrations, icons, and supporting UI elements to support a rich and engaging player experience
  • Collaborate closely with game designers to bring gameplay ideas to life visually - translating concepts into compelling art that supports both game feel and clarity
  • Develop color keys and visual directions for new content - helping define the artistic direction and visual consistency of the game
  • Contribute creatively to the overall look and feel of the game - bringing strong artistic sensibility and a sharp eye for detail to every asset
  • Work alongside artists, designers, and AI specialists to refine and elevate assets to a near-final level - leveraging close multidisciplinary collaboration, including cutting-edge AI support, to push asset quality further

This is a great opportunity to take on a highly creative role with a broad scope, from objects and environments to characters and illustrations, while working in close collaboration with a multidisciplinary team.

Requirements

We are looking for someone with proven expertise in 2D game art and the humility, curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:

  • A strong foundation in perspective, lighting, color theory, composition, and visual storytelling - with the ability to apply strong artistic fundamentals across a variety of asset types
  • Experience working on or a strong affinity for stylized, cartoonish casual games - with the ability to create appealing, readable, and engaging visuals suited for a broad audience
  • Excellent drawing skills and artistic sensibility - with a passion for creating engaging game visuals and a sharp eye for detail
  • High proficiency in Photoshop - with the ability to produce polished, high-quality assets efficiently
  • The ability to adapt style and deliver a variety of visual assets - from in-game items and environments to characters, illustrations, icons, and supporting UI elements
  • Strong communication and collaboration skills - with the ability to work effectively with artists, designers, and AI specialists in a multidisciplinary team

Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.

Our Culture

At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:

  • Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.
  • Curiosity: We continuously seek the “why” behind the “what” - we explore with purpose and practicality.
  • Focus: Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.
  • Ambition: We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.

Benefits

Building great games starts with building a great place to work. Here’s what you can expect:

  • 🏥 Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • 🏢 Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • 🌍 Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • 🌐 Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
  • ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
  • 📈 Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
  • 💻 Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.

Where We Hire

Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after-work apéros and community events, we’ve designed a space people genuinely enjoy - all within a cozy WeWork filled with good energy (and snacks).

We also have incredible team members across Europe - from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you're based there - or planning to be - we’d love to hear from you!

Please note: this is one remote position open to multiple countries, not multiple openings.

Homa is a global mobile game developer and publisher that creates engaging games, partnering with studios and developing titles in-house. With over 80 games launched and 2 billion downloads to date, Homa Lab accelerates the game development process, helping studios turn promising ideas into successful games that reach millions of players.

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