Ubisoft is hiring an

UI Artist (Rainbow Six)

Chengdu, China
Full-Time

 

About the Role

The UI Artist is responsible for ensuring the design and graphic production of the menus and user interfaces of games.  His/her supervisor follows up his/her work so it can be easily integrated in the game and comply with the artistic direction and technical constraints.

 

岗位介绍

UI 美术师确保游戏页面菜单及用户页面设计能得以实现。其将遵循/制订技术规范约制和游戏美术风格,在主管的指导下确保游戏UI美术工作的顺利开展,并确保最终游戏上线的UI品质。

 

What you will do

  • Adaptable to a variety of engines and art styles. Must have participated in development and be proficient in using Unity's UI module.
  • Work with UX designer; produce icons, menus, GUI; research and exploration.
  • Create and cut assets to put them into the right path.
  • Cooperate with game designer, programmer, and lead artist to assist with development.
  • Creating compelling interface animations for game.
  • Contribute on defining guidelines, and work with lead artist to ensure cohesion and quality standards.
  • Fix or improve quality issues reported by QA team or stakeholders.
  • Keep to improve and grow within a highly dynamic and creative art team.

 

岗位职责

  • 适应各种游戏引擎特性及游戏美术风格,Unity必须参与过研发,能熟练使用Unity的UI模块
  • 创建UI美术原型、图形用户界面、图标和菜单
  • 切图并将资源放到指定的规范路径,合理管理路径以确保开发效率
  • 按照游戏性需求及研发制定计划,与游戏设计师、程序员、美术主管紧密合作解决问题
  • 为游戏创造引人注目的UI动画
  • 参与UI美术制作标准的设定,帮助美术主管使其规范化,流程化
  • 及时修改游戏测试团队及需求方发现的资源质量缺陷
  • 不断自省提高,在一个充满活力和创造力的团队中共同进步和成长

 

 

What you will bring

  • At least 3 years working experience in UI art of game industry.
  • Be master of Photoshop, good knowledge and practical operation in Illustrator and other graphic/visual software.
  • Be good at different art style (Realistic, cartoon and stylized art style), and easily adaptable.
  • Experienced with XD or Figma and willing to learn wireframe tools.
  • Good communication skills and mindset.
  • Has great passion for creating and playing games and be interested with all platforms.
  • Aware of current trends in UI/UX.

 

岗位要求

  • 具备三年及以上游戏行业内UI相关的工作经验
  • 熟练掌握Photoshop, Illustrator等图形或视觉相关制作软件
  • 擅长各类美术风格,并能够在各种美术风格间进行转换
  • 熟悉XD或者Figma软件并愿意学习线框图工具
  • 优秀的沟通能力和突出的沟通意愿
  • 热爱游戏行业,并对全平台都有兴趣
  • 了解UI/UX当前的最新趋势

 

Bonus Points

  • Game engine experience is a plus.
  • Strong English communication skill is a plus

 

加分项

  • 熟悉游戏引擎者优先
  • 英语沟通能力强者优先

 

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