This is a mid-level position for a Systems Engineering role on the Device Engineering team at Headspin. We are building tools to automate, instrument, and ultimately enable remote control of mobile devices. You have experience digging into device internals over USB, debugging systems, and building production-grade back-end services.
What you do
Your role on the team will be to support our efforts to deliver a first-class mobile device cloud. You will build products and contribute to features that enable our customers to test, inspect, and measure the reliability and performance of their mobile apps in a virtualized interactive environment with real devices. You need to be just as comfortable writing mobile applications to leverage supported device frameworks as you are diving into disassembled code to figure out how a proprietary device service operates. This is not an app development role and requires a deep understanding of operating systems internals to succeed.
You will be part of a team-wide collaborative effort to research mobile device software ecosystems and develop novel products that accomplish that which cannot be done with off-the-shelf tooling. You will need to be up to the challenge to develop software that extends the horizon of what is possible. We are enabling mobile software development teams to achieve their best work and therefore you will also need to be able to diagnose customer issues when they arise and use your findings to strengthen our product.
Requirements
Necessary skills
Bonus skills
Required Experience
Required education
Other required qualifications