Keywords Australia is hiring a

Software Programmer - Console and PC Games

Box Hill, Australia
Full-Time

We're looking for several experienced Mid Career Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.

We primarily work on downloadable content for major titles, as well as game ports. Some of our clients include Microsoft, Riot, Warner Brothers and 2K! Our Engineering team is now over 40 talent professionals and growing. This is a hybrid work environment with our studio based in Box Hill, two minute walk from the train station. 

Key responsibilities:

  • Working closely with producers, game designers and artists to implement game features using C++ and Unreal Engine.
  • Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
  • Staying up to date with new technologies and architectures.
  • Following Wicked-Witch standards and best practices.
  • Assisting and mentoring other programmers in your areas of expertise.

Skills, Abilities and Qualifications

  • Excellent programming skills in our preferred language of  C++ coupled with Unreal or Custom Engine experience
  • Excellent problem-solving skills
  • Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
  • Ability to write clear, maintainable code.
  • Demonstrated ability to create and deliver to deadlines.
  • Ability to work as part of a team.
  • Excellent written and verbal communication skills.
  • Good interpersonal skills and pleasant personality.
  • Ability to ramp up quickly with unfamiliar code bases or technical skills.
  • Bachelor’s degree or higher in Computer Science/Engineering, or equivalent experience.
  • A genuine enthusiasm and passion for the games industry.

What do we do when we we're not delivering projects for our clients?

  • Bi-monthly E-sport competition between studios, departments, and teams
  • Fortnightly board game nights
  • Regular face to face networking events from Lawn Bowls, Fortress and more
  • Team Lunches, BBQ on the Balcony

Preference to a Bachelors or relevant qualification in software engineering or game development. 

All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within five business days of your application. Hopefully sooner.

If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback verbally or via email.

Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.

Role Information: EN

Studio: Wicked Workshop

Location: APAC, Australia, Melbourne

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Hybrid

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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