Rec Room is the best place to build and play games together. Chat, hang out, and explore millions of rooms, or build something new to share with the world! Rec Room’s Studio product allows Creators to build whatever they imagine using a custom version of Unity editor. The Studio Team is responsible for both Experience (Room) and Avatar creation, including designing, building, publishing, and selling their creations with approachable tools that empower infinite possibilities.
As a Product Designer for the Studio Team, you will help shape the future of identity, user-generated content, and cross-platform gaming.
You will define the User Experience (UX) vision and strategy while creating world-class designs that come to life as you work with teams to spec, roadmap, ship, and iterate to success. You'll improve processes across product teams and help grow the design discipline.
IN THIS ROLE YOU WILL:
REQUIREMENTS:
BONUS SKILLS:
COMPANY INFO TO KNOW:
Rec Room offers generous medical, dental, and vision plans that cover you, your spouse/domestic partner, and your children. We also support your retirement benefits with a company match. Rec Room values work-life balance by providing unlimited paid time off. Our company values are real and drive our culture. We work hard to be a safe and friendly place for people from all walks of life.
Rec Room provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws.
Applicants who need reasonable accommodation for any part of the application process may contact [email protected] in confidence. Rec Room will work with each individual to define their application-related needs and to try to accommodate those needs.
Applicants can find our CCPA disclosure notice here.