Ubisoft is hiring a

Senior Network programmer (C++)

Montreal, Canada
Full-Time

Main responsibilities: 

  • Design, implement and maintain network systems for multiplayer games. 
  • Collaborate with other engineers to integrate network functionality into the game engine. 
  • Optimize network performance to ensure low latency, low bandwidth and high reliability. 
  • Troubleshoot and resolve network-related issues during development and post-launch. 
  • Work closely with gameplay and backend teams to ensure seamless integration of network features. 
  • Keep abreast of the latest network technologies and best practices. 

 

  • Significant experience in applying networking principles in one or more AAA multiplayer games.  
  • Experience in high-performance programming, multithreading and memory management. 
  • Expert knowledge of low-level network concepts and high-level multiplayer game systems.  
  • Solid understanding of network protocols, data transmission and synchronization techniques. 
  • Experience in designing large-scale system architectures. 
  • Ability to design and implement scalable multiplayer architectures. 
  • Excellent collaboration skills. 

What to send us

  • Your CV highlighting your education, experience, skills and games delivered
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