Objectives
- The Senior Game Designer will lead the transition of our product(s) from hypercasual to a hybrid casual model, focusing on creating deeper and more engaging gameplay experiences. You will leverage your expertise to enhance the core loop, introduce effective game progression, and drive retention and monetization strategies. Your role will be critical in ensuring a seamless, engaging, and profitable gaming experience.
What you will do
- Actively explore the mobile game market as well as utilize player behavior data, feedback & suggest improvements to help Amanotes games reach a higher level of quality.
- Brainstorm, consolidate, and propose comprehensive design solutions to improve retention, engagement, monetization, live events, and social features, etc.
- Expanding design briefs into complete specifications, turning over every stone and considering every possibility until no questions remain, technical or otherwise.
- Collaborate with cross-discipline teams for prototyping and idea iteration, actively participating in the development of a feature from start to finish.
- Manage a healthy game economy by creating & balancing systems based on data and monetization strategy.
- Evaluate design solutions by conducting user testing, interviews and analyzing data; document your findings for use in future development.
Qualifications
- At least 3 years of experience working as a Game Designer or equivalent portfolio.
- Knowledge of and enthusiasm for gaming, particularly mobile games.
- Deep knowledge of game design principles (player motivation, core loop, MDA frameworks, monetization models, economy balancing, etc.)
- Passion for music, especially music games
- Strong game analysis skills: applicants must be able to intelligently deconstruct & discuss the strengths and weaknesses of games' design and experience.
- Strong critical thinking and analytical skills, able to work effectively in data-driven environment.
- Ability to pitch concepts in a clear, detailed manner through strong written, visual & verbal skills.
- Experience with wireframe & UI creation tools such as Figma, Adobe XD, etc.
- Experience with office software like Excel or Google Sheet
- Excellent written and verbal communication in English
Portfolio
- Please include outline of all games and other products you’ve worked on in the past. Share details about which parts you worked on directly. Screenshots, videos and design documents a big plus.
Benefits
- At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
+ Competitive salary upon experience
+ 13th month salary
+ Annual Performance Bonus
+ Flexible working time
+ Personal learning and well-being budget
+ Team-building budget
+ Lunch and parking allowance
+ Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
+ Engaging music events: Music Night, Amasing Night, Music schools…
+ Employee Assistance Program to support mental health & well-being
+ Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
+ 12 days working from home per year
+ Attractive relocation package (for several positions)
About Amanotes
We are Amanotes - a dynamic interactive music company that's using
cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3 billion downloads and more than 100 million monthly active users. As world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads, our ambition is to create the world's #1 interactive music ecosystem where “Everyone Can Music” in any way they want.
As we embark on our journey, we're working hard to broaden our portfolio with more advanced products like music gaming hub, music simulation, and music education apps. Come join our music-filled workplace and let's create some magical music experiences together!
How To Apply?