Keywords Studios is hiring a

Senior Game Designer

Fortitude Valley, Australia
Full-Time

Tantalus North is thrilled to announce we are expanding and on the lookout for leadership-level game designers (Senior and above) to join our dynamic team! This is an exciting opportunity to show your expression of interest and to be a part of our next exciting chapter.

 n this role, you will be responsible for designing engaging game mechanics, developing compelling gameplay experiences, and shaping the overall player experience. Additionally, you'll play a key role in hiring and developing a future team of designers, guiding them to reach new heights of creativity and excellence.

A crucial aspect of this role is the ability to research, write, and present game pitches specifically tailored to client needs and expectations. The ideal candidate will have a strong background in game design, excellent storytelling skills, and the ability to communicate complex ideas effectively in a client-facing context.

Requirements

  • Lead the design and implementation of gameplay mechanics, systems, and features.
  • Collaborate with cross-functional teams, including artists, programmers, and producers, to ensure cohesive and innovative game design.
  • Create and maintain design documentation, including gameplay prototypes, design specifications, and balance adjustments.
  • Research and craft detailed pitches tailored to specific client requirements and preferences.
  • Prepare and present pitches to clients, showcasing how the proposed narratives meet their needs and expectations.
  • Build and maintain strong relationships with clients, providing strategic input and ensuring clear communication throughout the pitch process.
  • Mentor junior designers and provide guidance on best practices and design principles.
  • Foster a collaborative and innovative design environment within the team.
  • Lead design meetings and contribute to the creative direction of the project.
  • Stay informed about industry trends, emerging technologies, and the competitive landscape.
  • Conduct research to inform design decisions and client-specific narrative development.
  • Analyse player feedback and game performance metrics to refine and improve design.

DEMONSTRATED SKILLS & QUALIFICATIONS

    • 5+ years of experience in game design leadership roles with a strong history demonstrating previous work and successful projects.
    • Proven experience in writing and pitching, with an ability to craft compelling stories and dialogue that align with client visions.
    • Proficiency with game design tools and software, such as Unity, Unreal Engine, or similar. Familiarity with game scripting languages is a plus.
    • Excellent verbal and written communication skills, with the ability to articulate complex ideas clearly and persuasively in client-facing scenarios.
    • Experience in developing and mentoring junior designers.
    • Strong creative thinking and problem-solving skills, with a passion for storytelling and game design.
    • Bachelor’s degree in Game Design, Computer Science, Interactive Media, or a related field; or equivalent practical experience.

Benefits

Role Information: EN

Studio: Tantalus

Location: Queensland, Australia

Area of Work: Game Design

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Hybrid

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