People Can Fly is hiring a

Senior Artist (2d/3d)

Katowice, Poland
Full-Time
  • Creating high-quality environment assets and devices suited technically and artistically for universe projection.
  • Modeling and texturing high poly and low poly environment assets - working with Tech Art to enhance the pipeline
  • Ensuring the production and software pipeline is maintained and that deadlines are met
  • Delivering R&D initiatives and pipeline and workflow enhancements
  • Correcting bugs and reporting R&D case studies in a database
  • Sharing information with less seasoned peers - Occasionally collaborating with the Lead on recruitment projects
  • 4+ years of experience in all facets of the model development workflow (Model and texture realistic, modular, hard-surface, and organic set pieces and props for a variety of scenarios using all modern approaches).
  • Expertise in industry-standard 3D modeling, high poly sculpting, and texture painting software (Blender, Maya, Max, ZBrush, Substance Painter, Photoshop, or their equivalents)
  • Expertise in producing high-quality creative/visual aesthetics and technical expertise
  • Rapid adaptation to a given artistic style
  • Capability to adapt to new styles, approaches, and workflows with minimal direction
  • Proficient everyday utilization of PBR shaders and normal maps.
  • Excellent knowledge of color theory
  • Experience designing photorealistic environments, props, textures, and materials for next-generation console platforms
  • Capability to provide examples of high-quality props and textures 
  • Capable of balancing art quality and game engine performance
  • Open-minded team player mentality 
  • Strong work ethic and self-motivated 
  • Devoted to playing and creating video games
  • A competitive salary and stable employment
  • Private health care
  • Multisport card
  • English language lessons
  • Well located office in Katowice
  • Flexible working hours
  • Influence on project realization
  • Experience gathered while working with world leaders of the industry
  • Training and integration events
  • Work with the use of the latest VR technology
  • An informal atmosphere, no dress code, no unwanted formalities
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