The Molasses Flood is looking for a Senior AI Engineer to help us innovate and evolve our AI technologies. The AI Engineer will be responsible for driving and implementing AI behaviors, as well as developing the core AI framework.The systems you build will be fully transparent and usable by the artists and designers you work with, and will serve the ultimate goal of creating a great game and a great player experience.
The person in this role will report to the Lead Gameplay Engineer.This role may be performed per our hybrid work model in the greater Boston area (Tues/Thurs in our office and Mon/Wed/Fri work from home), with relocation assistance available. This role could also be performed remotely within the continental US and Canada, and according to US East coast core hours. Benefits and salary range available vary by country.
RESPONSIBILITIES:
Design, build out, maintain and optimize foundational AI systems in a multiplayer environment, using C++ and Blueprints.
Build developer-friendly, easy-to-use, stable systems that allow design teams to rapidly build & iterate on content.
Ensure game performance standards across areas of system ownership for all target platforms.
Follow the code quality standards set by the team.
Collaborate with everyone on the team and across disciplines in achieving the overall vision of the game.
Solicit and incorporate feedback from team members regarding existing systems.
Mentor more junior members of the engineering team.
Minimum of 6 years game industry experience, with at least 3 of those specializing in AI programming.
Deep knowledge of common AI data structures, algorithms and patterns including behavior trees, blackboards, smart objects, etc.
Competence with C++ or a similar language.
Working knowledge of 3d mathematics.
The ability to communicate ideas clearly both verbally and written, and work collaboratively with design, art and production.
Curiosity, kindness, and a positive and professional can-do attitude.
Candidates must have a US or Canadian work permit or citizenship, depending on country location.
NICE TO HAVES:
Experience or familiarity with domain-specific scripting language design and implementation.
Experience or familiarity with offline tools and pipelines such as World Machine or Houdini.
UE4 or UE5 experience.
Experience on a multiplayer title.
The expected annual salary range for this position is $160,000 to $200,000, negotiable, for US hires. Salary offered will be based upon a number of factors, including but not limited to: skill set, years and quality of experience, and suitability for the role.
What we offer (US hires):
The Molasses Flood is proud to be an equal opportunity employer. We are committed to embracing and celebrating diverse thoughts and backgrounds throughout our organization. Employment at The Molasses Flood is based on ability – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decisions, or any other characteristics protected by applicable law. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.
California Candidates: TMF abides by all policies set forth in the CCPA/CPRA. For more information, please contact HR or visit the California Privacy Protection Agency website: https://cppa.ca.gov/
All your information will be kept confidential according to EEO guidelines.