Amanotes is hiring a

Music Operation Specialist (Music Entertainment Platform)

Ho Chi Minh City, Vietnam
Full-Time

OBJECTIVES

  • Maintain and enhance content quality with a focus on music. You will be responsible for curating and designing music-related content within the game. This includes designing, maintaining, and developing in-game content (such as charting/beat mapping) to deliver the best music experience to users.

WHAT WILL YOU DO

  •  You will be responsible for the audio output of a game:
  • Decide on the music direction for the game, including genres, themes, and overall vibe.
  • Select appropriate songs for the game.
  • Curate the song list to align with the game's vision.
  • Ensure all in-game audio meets the required game standards.
  • Provide audio technical solutions and produce technical documentation as needed.
  •  You will be responsible for the level design output of a game:
  • Collaborate with game designers and developers to choose interactive methods based on your music expertise.
  • Define and propose game content guidelines, including level progression and user journey.
  • Create level designs for the game's song list.
  • Ensure the quality of level designs aligns with content guidelines and meets release requirements.
  • Provide technical solutions and documentation related to gameplay.
  • Conduct training sessions for collaborators to ensure quality output from collaborators.

QUALIFICATIONS

  •  Music curation skills:
  • Knowledge of music composition, including music theory, elements, and song structures.
  • Ability to curate song lists with clear intentions and hypotheses.
  • Ability to research music trends.
  • Ability to analyze songs by genre and mood to find similar tracks.
  •  Music production skills:
  • Familiarity with at least one DAW, such as FL Studio, Cubase, Ableton, or REAPER.
  • Ability to cut and edit audio clips to enhance user experience, integrating them seamlessly into the game.
  • Evaluate and advise on audio volume and quality when played through device speakers.
  • Basic knowledge of MIDI signal output.
  •  Experience with rhythm game-level design:
  • Basic understanding of game design principles.
  • Collaborate with the Game Product Owner to design content, establish rules for content creation, and develop demo versions until the final design is achieved.
  • Possess deep knowledge of the game and create the best content, recognized by all stakeholders.
  • Ability to read and understand data, interpret correlations between metrics, and understand user behavior to improve user experience.
  • Ability to conduct playtesting and gather feedback.
  • Ability to create clear, structured documentation.
  •  Documentation/Planning:
  • Collaborate with the team and stakeholders (Game Product Owner, Developers, Data Analysts, etc.) to understand challenges and provide the necessary support for content/system requirements.
  • Produce documentation, including content creation guidelines for the game and agreements for collaborating with stakeholders.
  • Manage work requests and feedback within set timelines.
  • Work with the team leader on planning OKRs, content development, etc.

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