At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
As a Materials Artist, you will play a key role in defining the look of player driven experiences in our NBA titles! You will collaborate with teammates to develop rich materials that are infused with storytelling and bring our environments to a new level of realism.
You demonstrate strong technical understanding of PBR shaders, and how to properly author the various input maps that define materials. You are an excellent problem solver that knows how to troubleshoot issues as they come up. You are very well organized and have strong opinions when it comes to naming conventions.
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To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com