A Level Designer creates the game world and defines the moment-to-moment gameplay experiences with the game’s mechanics and systems. With a player-oriented mindset, you will take levels from concept to fully playable prototypes, and further work with other disciplines to deliver fully realized, narrative experiences to a AAA standard.
The main and routine tasks of the Level Designer are to:
Good to have
Ubisoft Philippines is a certified Great Place to Work ™ – our people always come first. We enable our teams to succeed in the world stage, where we are proud to take part in the most ambitious projects in gaming.
As our teammate, you will receive the best training, including overseas trips, mentorships, and access to online courses and resources covered by us. The workplace will be your playground, where you can fuel your creativity with free fresh fruits and snacks in the pantry, freshly brewed coffee, soft-served ice cream, and popcorn!
Work-life balance is important to us, which is why you’ll have a flexible work arrangement during the pandemic, on top of free physical & mental health benefits and more.
Come as you are. We value diversity and representation. We empower you to launch your own initiatives with our Diversity & Inclusion council composed entirely of volunteer employees.
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.
We are an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.