The Lead Creature TD will lead a team responsible for setting up skin, muscle, cloth and hair simulations for our hero and secondary characters and creatures. Other responsibilities include, maintaining and supporting those rigs/setups through production as well as running shots in production.
Responsibilities
- Lead, train and mentor a team of Creature TDs
- Provide feedback and troubleshooting on shots
- Build, maintain and test simulation rigs and setups
- Develop tools to assist in building simulation rigs and running shot simulations
- Run simulations, perform technical animation and shot sculpting for shots in production
- Creatively troubleshoot and solve problems independently
- Receive and address technical and creative feedback from supervisors and lead
- Work efficiently as part of a team, or independently, to complete assigned shots
- Meet schedules and deadlines whilst maintaining the highest standards.