Ubisoft is hiring a

Gameplay Animator (MOD Career Switch)

Montreal, Canada
Full-Time

At Ubisoft, we believe that the groundbreaking games of tomorrow will be crafted by diverse talents and perspectives. That’s why we're broadening our horizons and looking for talent interested in video games outside our industry.

To this end, we've developed a comprehensive multi-month program designed for people with valuable skills and unwavering commitment. Take the leap into video games and transform your career with the guidance of our senior staff. Benefit from hands-on training by contributing to some of our biggest titles, and demonstrate that you have expertise that can become essential in propelling our brands to new heights.

Apply today!

Find out more about our program in this article.

Summary

When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.

As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

What you'll do

  • Sync the engine and the build to ensure you’re working with the latest code and animations;
  • Check in with your lead and your team to update and be updated the current situation;
  • Prototyping, key framing, or blocking an animation;
  • Working on your animations, of course, from scratch or from mo-cap;
  • Testing your animations—over and over—and validating your designs;
  • Problem-solving your animations;
  • Polishing your animations;
  • Read the latest relevant academic literature in order to stay at the forefront of your field.

What you bring

  • A strong interest in video games;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.
  • Familiarity with a 3D Engine such as Unreal or Unity is a plus.

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio / Animation Reel of your best work as well as your CV highlighting your education, experience and skills. They are both mandatory.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application ! 😊

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